Part of the PvE game mode in Synced, worked on this back in 2020.
A beach side hotel with luxury elements all around it. This one started off with reusing lots of Motel kit parts from the team at NeXt Studios and then became it's own point of interest after redesigning the space. Especially the terrain integration for this one was challenging.
Studio Gobo, in partnership with NeXt Studios, worked on creating several PvE maps for the alpha version of Synced.
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Lead Artist: James Charlick
Lighting Artist: Luis Barros
Concept Support: Braydan Barret
Additional Support: Mineloader
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