Art Dump Disney Infinity Star Wars

Mos Eisley

Mos Eisley

Tatooine

Tatooine

Had to make a sign so the players could easily find Jabba's Palaca. As it turned out there is not wood on Tatooine, so we had to change everything to metal later on ^^

Had to make a sign so the players could easily find Jabba's Palaca. As it turned out there is not wood on Tatooine, so we had to change everything to metal later on ^^

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

The Beggar's Canyon, one of my responsibilities.

A Tusken Raider camp! - Had to keep in account that the player would need plenty of room for combat.

A Tusken Raider camp! - Had to keep in account that the player would need plenty of room for combat.

A Tusken Raider camp! - Had to keep in account that the player would need plenty of room for combat.

A Tusken Raider camp! - Had to keep in account that the player would need plenty of room for combat.

Hoth - Had to make a fun sign for a bus tour for the players

Hoth - Had to make a fun sign for a bus tour for the players

Imperial Shuttle, I modelled the ship and textured it.

Imperial Shuttle, I modelled the ship and textured it.

Imperial Shuttle, I modelled the ship and textured it.

Imperial Shuttle, I modelled the ship and textured it.

I spent a good few weeks working on population/vegetation props for Endor, mostly optimizing the polycount, LOD's and making fun easy to place clusters.

I spent a good few weeks working on population/vegetation props for Endor, mostly optimizing the polycount, LOD's and making fun easy to place clusters.

Endor

Endor

I've been postponing this for ages but here it finally is! A collection of some of the things I worked on at Studio Gobo for Disney Infinity 3.0. Star Wars - Rise Against The Empire Playset. Key design note was that everything had to feel a bit toy-like.
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It's hard to take ownership of anything specific in any AAA-game, it's always a group effort. For me I would refer to some of the props, and some parts of Tatooine, like the Beggar's Canyon, I also did some rework and improvement on other parts like population foliage, collision and the infamous space slug.