Saturday Night in Razorchild City

Music clip!

Progress GIF

Progress GIF

there were a lot of assets in this one... roughly 140 meshes and over 25 decals.

there were a lot of assets in this one... roughly 140 meshes and over 25 decals.

My entry for the Experience Points and DiNusty Environment Art Challenge.
Breakdowns: https://www.artstation.com/dominiquebuttiens/blog/RO8z/cyberpunk-art-challenge-breakdown
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Saturday Night in Razorchild City.
A city where the buildings have gotten so tall, you don't see the streetlevel anymore. But don't worry, there are flying cars!
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There are a few tiny videoclips for this one, I tried pushing in a bit of story telling, ambient effects and different points of interest to bring the scene alive. Definitely check out the full music video!
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I made almost everything myself, a few notes:
- smoke and water particles are reworked particles from Unreal example content
- Tiling concrete and metal textures use a combination of megascans, substance and my own textures
- I recycled a few assets from my own assetpacks
- Illustration: 'Lady Eluna' by Helena Cnockaert artstation.com/cnocky